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Processos educativos e de aprendizagem na biblioteca universitária: abordagem centrada no estudo de usuários
(2020-10-15)
This thesis aims is to weave directives to reconfigurate the university library in contemporary times with the purpose to the qualification of educational and learning processes mediated by library and, according to this ...
Serious games e o desenvolvimento do pensamento computacional: uma abordagem vigotskiana
(2020-06-24)
Computational thinking emerges in the current cybercultural, socio-historical context as a way of thinking that offers good perspectives, both in programming and in other areas of knowledge. At the same time, gaming related ...
Aprendizagem no cotidiano escolar: direitos, experiências e percepções discentes
(2020-12-23)
This thesis had as global aim, through narratives about student experiences, to establish possible connections among the Cultures of Pedagogical Intervention (of reproduction, recommendation, discipline, grant/transference ...