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Serious games e o desenvolvimento do pensamento computacional: uma abordagem vigotskiana
Computational thinking emerges in the current cybercultural, socio-historical context as a way of thinking that offers good perspectives, both in programming and in other areas of knowledge. At the same time, gaming related ...
Processos educativos e de aprendizagem na biblioteca universitária: abordagem centrada no estudo de usuários
This thesis aims is to weave directives to reconfigurate the university library in contemporary times with the purpose to the qualification of educational and learning processes mediated by library and, according to this ...