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Serious games e o desenvolvimento do pensamento computacional: uma abordagem vigotskiana
(2020-06-24)
Computational thinking emerges in the current cybercultural, socio-historical context as a way of thinking that offers good perspectives, both in programming and in other areas of knowledge. At the same time, gaming related ...
O desafio do desenvolvimento do pensamento computacional na escola: vivenciando experiências e construindo habilidades
(2020-07-23)
The following document presents a research about the development of Computational Thinking abilities on children from the 4th to 7th years of Elementary School. This research emerges from a reflection on the needs of changes ...
Projeto de e-learning para a área corporativa
(2020-08-06)
The purpose of this study is to conduct a case study on the use of virtual learning environments in organizations. Its theoretical basis through studies on pedagogical and technological concepts used in corporate universities. ...