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Blooming of friendship: uma animação com elementos gore
(2023-07-17)
This paper is the result of in-depth research in the field of animation, aiming to create, in the end, an original 2D animation based on all the study conducted so far. Firstly, it is important to understand the history ...
O áudio como ferramenta imersiva em jogos digitais
(2023-07-21)
The sound landscape plays a fundamental role in immersing the user in digital games. With the significant growth of the gaming market worldwide, the notion that games are intended only for a specific age group is becoming ...
Avaliação de sistemas de gerenciamento de conteúdo para desenvolvimento web: um estudo comparativo
(2023-08-05)
At the current moment, there are several tools/platforms aimed at building websites, or content management used for the development of web applications. These software platforms display an increasingly important role in ...
Distribuição digital: explorando a ascensão dos gêneros de nicho por meio do Adventure Point-and-click
(2023-08-18)
This work explores the emergence, resurgence and growing popularity of video games developed for niche genres as a result of the transition from physical to digital distribution, as well as the systems and tools implemented ...
Perfect Weapon - Prototype : proporcionando competição e mantendo o engajamento dos jogadores
(2023-08-18)
This work addresses ways to please different gamers? personalities, through game mechanics and game design elements, while addressing competitive games and what way competitiveness and continuous engagement of the players ...
Meta C8: uma experiência em realidade virtual para divulgar o Campus 8 da Universidade de Caxias do Sul
(2023-08-18)
This research aims to develop an experience in immersive virtual reality, to promote Campus 8 of the University of Caxias do Sul. For this, virtual reality, immersion, presence, applications and metaverse were conceptualized, ...