Search
Now showing items 11-14 of 14
Concepção de protótipo de aplicativo para eventos de música eletrônica
(2020-12-24)
This Final Paper proposes the construction of a clickable prototype of an application to access the Trance Culture and its electronic music festivals in the Brazilian territory, as well as facilitating and satisfying the ...
UCS Marketplace: experiência do usuário aplicada em um e-commerce de uma instituição acadêmica
(2021-07-05)
The present work has as main objective to design and develop the presentation layer of a marketplace with practices focused on User Experience for an academic institution, with the main purpose of highlighting its benefits. ...
Projeção mapeada aplicada: contando histórias e lendas nas paredes do Campus 8
(2016)
This undergraduate thesis aims to enlarge the existing concepts in theory and practice of a projection mapping. Projection mapping is one of the entertainment technologies that are gaining space and visibility lately, being ...
Análise das interações criança-robô em ambientes educacionais
(2020-12-19)
A segment of robotics research is the Child-Robot Interaction. This work aims to evaluate the interactions between robots and children and their applications in early childhood education. For this to happen, experiments ...