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Linguagem e educação nos processos interativos de ensino e de aprendizagem no uso de tecnologias digitais
Two situations invite the teacher to innovate their lessons with the use of the digital technologies: in some schools is distributed a laptop for each student – by the One Computer per Student Program (PROUCA) of the federal ...
O brincar na educação infantil : a influência das tecnologias digitais móveis no contexto da brincadeira
The research that has given rise to this essay emerges from the concerns of the researcher in her performance as a preschool teacher, and has as main objective analyze the act of playing in permeated contexts by mobile ...
Tecnologias digitais e a prática docente nos cursos de licenciatura em história e matemática
The present research aims to investigate how digital technologies are being articulated the teaching practice in the training of students in undergraduate courses in history and mathematics of a university in the countryside ...
A gamificação como estratégia pedagógica : estudo de elementos dos games aplicados em processos de ensino e aprendizagem
The problem that guides this research is to investigate the potentialities that gamification can unleash when applied to teaching and learning processes. Based on this research, some pointers on pedagogical strategies ...
Uma proposta pedagógica para o uso da lousa digital tendo como base a teoria sociointeracionista
This work had as main goal, to guide a proposal for a pedagogical use of digital whiteboard starting from a case study in an elementary school of municipal education. In methodological terms, individual interviews were ...
Software educativo : contribuições para o desenvolvimento do pensamento aritmético nos anos iniciais do ensino fundamental
This research has the objective of analyzing, based on Vygotsky’s theory, how educative software contributes to the development of the arithmetic thought, in the initial years of primary school. The theoretical framework ...